Function skill_rating::elo::expected_score
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[src]
pub fn expected_score(r_a: EloRating, r_b: EloRating) -> f32
Calculates the expected outcome of a match between two players. This will always be a number between 0 and 1. The closer to 1 the more favored the match is for player a.
Example
Chance of a person winning
use skill_rating::elo; let john = 1700; let paul = 1800; // Calculate johns chance to win against paul let chance = elo::expected_score(john, paul) * 100_f32;